Website powered by
Dariya Demchenko  (dariyaria)
Dariya Demchenko (dariyaria)
2D Art Team Lead @ Glera Games
St. Petersburg, Russia

Summary

Since April, 2021, I've worked at Glera Games, starting as a Senior 2D Environment Artist and progressing to 2D Art Team Lead.

Some of my achievements at my current position:
1. Developed and implemented a pipeline and guidelines for the use of AI (Stable Diffusion) in the illustration department.
2. Created the concept for the location menu (meta map) for the solitaire game Riddle Road.
3. Developed the initial vision for the design of collectible cards in Road Trip.

My current responsibilities include:

1. Providing feedback on collectible card illustrations for outsourcing (full cycle): 135 illustrations featuring characters and items in an album, producing up to 1.5-2 albums per month (averaging 202 illustrations per month); creating an overall vision for the collection album in Miro and tasks for all images in Asana (sketches + renders).
2. Delivering ongoing feedback to a team of illustrators (up to 5 people) on loaders, store banners, and in-game announcement illustrations; this typically results in approximately 6 complete illustrations with environments and characters per month.
3. Developing step-by-step guides on AI, perspective, composition, and rendering for the art team.
4. Managing the hiring process: developing test assignments, analyzing results, selecting candidates, and overseeing their onboarding.

I view my strengths as both a person and a professional to be my ability to listen, find mutually beneficial solutions, and quickly adapt to different tasks while seeking creative solutions. I pay close attention to detail, enjoy organizing documentation, and manage tasks in Asana and Miro. I aim to write clear workflows for my colleagues, enhancing transparency and efficiency in art processes.

My foundational artistic education is crucial, alongside my commitment to continuous learning and drawing inspiration from other artists. This blend allows me to merge academic knowledge with contemporary trends in my work. I am always enthusiastic and open to new opportunities!

Projects I participated in:
Riddle Road, Road Trip by Glera Games

Skills

Concept DesignEnvironment DesignIllustrationCharacter DesignProp DesignPortraiture

Software proficiency

Photoshop
Photoshop
Keyshot
Keyshot
3DCoat
3DCoat
ZBrush
ZBrush
Blender
Blender
Stable Diffusion
Stable Diffusion
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Mobile Game
      Road Trip: Royal Merge
    • Year
      2023
    • Role
      Chief 2D artist, AI specialist
    • Company
      Glera Games
    • Mobile Game
      Riddle Road
    • Year
      2021
    • Role
      2D artist (concept-art of mini-games and environments, minigames, render of it) + 2D minigames lead
    • Company
      Glera Games

Experience

  • 2D Art Team Lead at Glera Games
    St. Petersburg
    April 2021 - Present

  • Mentor (drawing, concept art, illustration) at Skills Up School
    St. Petersburg, Russia
    September 2016 - March 2021